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Passengers TTRPG

Passengers TTRPG

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Devlog

  • You can't fail rolls in Passengers
    February 26, 2024 by Invisible Cuts#ttrpg, #game design
    I wanted to create a game system that encourages players to react quickly yet also trigger creative ideas and ways to explore table top storytelling without being constrained by heavy mechanics. In pa... Continue reading
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