The Divide was released today and I wanted to share what a fascinating experience it was to design. An 8 month endeavor with a lot of iterations :
We had a weird powerup where you could remove a passage for everyone at the table and another one where you could add a passage between any two areas. They ended up being a bit too difficult to create clear rules for and opted for simpler ideas.
Ghost Gate Chronicles part 1 : The Divide was actually the 4th or 5th GGC game I designed. The ones before had also many iterations and some were pretty good! We decided to go with The Divide as first outing into our roll & write series because we felt it was a good introductary experience with this dice system (spoiler : all GGC and Ritual cuts TTRPG games will have white dice vs black dice interactions) and it told the origin story of Susurrus’ formative incident : the closing of the ghost gates.
I hope you enjoyed this little insight into game design! It is now available for purchase hereor on our website!
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